Team play
The core principles of team play can be broken down into the following: Communication between teammates - preferably via radio messages. Cover your teammates and answer their calls for backup, as you would expect them to do for you. Do not just follow the player in front of you, but know where the group is heading. Via the sonar, have a rough idea of where each of your teammates is located in the map; if one of them dies, you will get an idea where the action is. 10.2 Communication
Communication between team members is a key requirement for successful teamwork. The game offers 3 possible ways to communicate during the game: Voice communications: the player speaks via a microphone to his teammates. This could be a good way of communicating if the voice heard was more audible; if you decide to use it, remember to get straight to the point. Radio messages: a set of pre-formatted radio messages, played when a combination of keys are pressed. When used properly, this set of 20+ messages is enough to coordinate your team efficiently. Additionally, once a message is sent to team members, they can all note your location because you flash on their sonar. The ‘say’ and ‘say_team’ commands, where the player has to manually input text, which is then displayed onscreen. This consumes precious time, has to be used with lots of care for quick messages, and often results in typos. You might also consider creating key binds to say predefined sentences. Another way of getting the attention of teammates or make them focus theirs on a special spot is by using the flashlight.
Communication between team members is a key requirement for successful teamwork. The game offers 3 possible ways to communicate during the game: Voice communications: the player speaks via a microphone to his teammates. This could be a good way of communicating if the voice heard was more audible; if you decide to use it, remember to get straight to the point. Radio messages: a set of pre-formatted radio messages, played when a combination of keys are pressed. When used properly, this set of 20+ messages is enough to coordinate your team efficiently. Additionally, once a message is sent to team members, they can all note your location because you flash on their sonar. The ‘say’ and ‘say_team’ commands, where the player has to manually input text, which is then displayed onscreen. This consumes precious time, has to be used with lots of care for quick messages, and often results in typos. You might also consider creating key binds to say predefined sentences. Another way of getting the attention of teammates or make them focus theirs on a special spot is by using the flashlight.
No comments:
Post a Comment